AI Insights · Timothy · January 2022
Top 5 Science Games in Costa Rica Q4 2021 Performance
Discover how the top 5 science games performed in Costa Rica during the fourth quarter of 2021, with insights on downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 science games in Costa Rica demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Plague Inc. from Ndemic Creations showed a fluctuating trend in weekly revenue, peaking at around $134 in mid-December. Weekly downloads saw a general downward trend, starting at 305 and ending at 181. Active users also showed a decline, moving from 567 in late September to 370 by the end of December.
Jetpack Joyride by Halfbrick Studios experienced a steady weekly revenue, with a notable peak of approximately $99 in late October. Weekly downloads were relatively stable, ending the quarter with around 311 downloads. Active user numbers remained consistent, fluctuating around the 1.8K mark.
Cell to Singularity: Evolution from Computer Lunch saw modest revenue peaks, with a high of $27 in mid-November. Weekly downloads reached their highest point in early November with 269 downloads. Active users showed a slight decline, from 1.4K in mid-October to roughly 1K by the end of December.
Get aCC_e55 by Andrew Kyznetsov had minimal revenue generation throughout the quarter, with a small peak of $43 in mid-October. Downloads remained low but steady, peaking at 33 in the final week of December. Active user data was minimal, with a slight uptick to 20 users by the end of the quarter.
Day of the Tentacle Remastered from Double Fine Productions, Inc. had very limited activity, with only a small revenue peak of $44 in mid-October and $22 in the final week of December. Downloads and active users were negligible throughout the quarter.
For more detailed insights and data, visit Sensor Tower.